It's a bit easy.... :(
doesnt look fun at all.
2 have to be nuked down one just has to be knocked far enough away and from other mobs. I'm interested in seeing this but it kinda seems easier then what we have now and that's not hard to deal with.
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How do you test Beguiling? I retransferred my character and my keystone still has Reaping as a seasonal affix?Nevermind, just activate the key, reset, and the newly produced key shall have Beguiling.
What happens when we don't have anything to use for LoS? 60 yards range is a LOT to run away.Also, about 40% more hp is anything but "slightly" 😛
i'll take this over Bob Salami...
Let's face it guys, nothing will be as fun as reaping.
Maybe an out of context question but;When reaping was out for testing there were vendors at the PvP chest area where you could buy gear and all.I copied my char today, reset my key and went there but they are not there.. Will they come back or anything? .-.~
I was much more excited by the possible kiss and curse mechanics you told about a little time ago just after ion's forbes interview then this build. Honnestly it's fell pretty Meh. And making some pack unskipable only by adding true sight mechanics fells so sad. Saisonal affixes should be kiss and curse affixe imo. See you in saison 4 :/
I see some people saying it is easy but these people lie to themselves.Maybe it is easy TO THEM ( I very much doubt ) but to find a competent player doing what he/she is supposed to do ( I've met far more Demon Hunters that dont know they can purge or intrerrupt at all what they should than those who do......something like every 10 Demon Hunters 1 knows his/her job).Furthermore there are competent players that just leave after the 1st wipe which , in my opinion , is worse than the noobs that listen to you and do what they have to do.I've had +15 runs in Legion where , despite the key getting depleted , I had fun because people listen when they are told what they are doing wrong.Obviously , I learn alot from such runs like what I can do better and I receive feedback on what I am not.The worst kind of players are the noobs that dont listen and leave.I had a tank that instantly left when I said that the heal of the mobs in Shrine of Storms is like a regrowth , it heals a portion and it leaves a HoT.I had another tank that had a problem with me choosing the wall to the right(which was next to him and closer but far enough to avoid the cone attack) instead standing by the cageribs , at the 2nd boss in The Underrot.So , yeah , what I am trying to say with all this is that there are more %^&*!@bags in game than decent players and among the @#$%^&bags there are more noob &*!@#$bags than competent $%^&*!bags.This affix wont be easy for alot of groups.
LET OTHER CLASSES SHINE IN M+ ! :) sry for caps.
Another proof Blizzard is balancing around MDI in mind instead of average player. In MDI it's gonna be again some form of "clever skips" or designated player pull and kite dangerous mob away and everyone working like clockwork. Your average +10 group from pug finder? Have fun, people barely know what should be focused or interrupted, let's add more variables to make stuff even more overcomplicated. This is worse than infested where you just needed 1 cc capable player with a brain. Since the new mobs require extra knowledge how to handle them efficiently, prepare for extreme r.io elitism in the group finder. Reaping you could kinda "wing it", but in season 3 who's gonna give a chance to a newbie? Well, m+ boosters will be happy, more customers for them...