Didnt Method already beat Stormwind Blockade? The encounter difficulty was "excessively reduced" during their run? Sucks to be everyone else going forward.
"on all non mythic difficulties"
Id like to do a shout out to blizzard for the guard increase at the port. Not like it took them a week to do it, and its basically not happening anymore lol
Ah yeah, glossed over that bit about Mythic.
Finally some guards at the warfront area
That nerf took a while. Gusses "Challenging content" is now euphemism for "not possible for non-guild groups without excesive overgearing".But, if it comes to Blockade, what about preventing people charmed by Siren on the right from getting pool debuff? Even with overall dmg nerf, this still is going to oneshot unlucky people due to fight layout, and there's no way to skill counter this (as you position itself to walk over pools if targeted by charms, to buy your team some more time to kill, and get excessive dmg, which is impossible to cover up for most of the times for healers due to raid-wide)...
Does this mean there will actually be active guards at the port who will fight back against enemy raids? That sounds awesome. If only the massed soldiers would also do something instead of just standing there...
Yeah, let's keep giving the Horde towns more and more guards while the Alliance towns have NONE. You attack a Horde town and you get swarmed by 30+ guards while in Alliance town you get 1 or 2. For instance attacking Krazzlefrazz at least 25+ spawn as soon as you get in the town, while if you go to Fallhaven as Horde and attack 2 guards spawn. How has this not been addressed or how does Blizz think this is fair?
I am glad that our guild killed the blockade yesterday. It was almost not worth the effort for chance of getting 385 item. The encounter was still a bit overtuned compared to other bosses. Basicaly everyone needs to stay alive and have like 15k DPS.The adds were spawning again and again. We killed the boss while he was casting the wipe spell and there was about 3 seconds time before he finishes it.Without the 25% more time between adds, the fight would be impossible for us. It seems that we need to overgear it. And that even 380 ilv in avarage is not enough, when this fight should be doable at 370 ilv, which is mathematicaly not going to happen.
Finally, they fixed the horde campaign boat general area with proper guards.
you have a 400ilvl piece of gear for doing that. Horde gets nothing.