The World of Warcraft character team has the unique challenge of coming up with entirely new ecologies and cultures, whilst staying true to a fantasy universe that is decades in the making. Ever expanding, we always look to add to the creative spectrum that is Warcraft. In Battle for Azeroth, the character team created artwork for everything from pirates to dinosaurs. We made entirely new nations come to life, costumed primordial trolls, and armed new factions of seafaring people. There are dark corners with deathly witches and machines of war to besiege opposing factions. The settings we get to work with really promote creativity. The breadth of what character art encompasses on such a massive game is amazing.
Over the course of this week we will be showcasing work from each art discipline. Please look for artwork released on the following dates:
Mon (9/10) – Dungeon Environment Art
Tues (9/11) – Character Art
Weds (9/12) – FX and Animation
Thurs (9/13) – Prop Art and Level Design
Fri (9/14) – Visual Development/Concept Art and World Environment Art
The Artists and Designers put a lot of their talent, attention to detail, and creativity into Battle for Azeroth. We hope you enjoy the work!
Lead Character Artist, World of Warcraft