Only Azeroth’s most seasoned veterans possess the fortitude to wield Artifacts of legend against the Burning Legion. Your myth-forged weapon grows in power as you do, and your choices will change its abilities and the way it looks, sounds, and feels in combat. Fashion your Artifact into the perfect instrument of battle, and guide your faction in its most desperate hour.
A Death Knight is only as good as the weapon they wield. You have become one of the greatest heroes of Azeroth, one deserving of a weapon not only with power power—but with a name.
Death Knights have three distinct specializations: Blood, Frost, and Unholy. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Death Knight that wields it. Names have power — learn those of these mighty weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Demon Hunters in Azeroth, deserving of a weapon not only with power—but with a name.
Demon Hunters have two distinct specializations: Havoc and Vengeance. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Demon Hunter that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Druids in Azeroth, deserving of a weapon not only with power—but with a name.
Guardians of Nature
Druids have four distinct specializations: Balance, Feral, Guardian, and Restoration. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Druid that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Hunters in Azeroth, deserving of a weapon not only with power—but with a name.
Masters of the Hunt
Hunters have three distinct specializations: Beast Mastery, Survival, and Marksmanship. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Hunter that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Mages in Azeroth, deserving of a weapon not only with power—but with a name.
Masters of the Arcane
Mages have three distinct specializations: Arcane, Fire, and Frost. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Mage that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
Only Azeroth’s most seasoned veterans possess the fortitude to wield artifacts of legend against the Burning Legion. Your myth-forged weapon grows in power as you do, and your choices will change its abilities and the way it looks, sounds, and feels in combat. Fashion your artifact into the perfect instrument of battle, and guide your faction in its most desperate hour.
A monk is only as good as the weapon they wield. You have become one of the greatest heroes of Azeroth, one deserving of a weapon not only with power, but with a name.
Monks have three distinct specializations: Brewmaster, Mistweaver, and Windwalker. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each is a symbol of the power of the Monk that wields it. Names have power. Learn those of these truly mighty weapons well, for they will be your constant companions against what could be the most deadly foe you’ve faced yet.
Only Azeroth’s most seasoned veterans possess the fortitude to wield Artifacts of legend against the Burning Legion. Your myth-forged weapon grows in power as you do, and your choices will change its abilities and the way it looks, sounds, and feels in combat. Fashion your artifact into the perfect instrument of battle, and guide your faction in its most desperate hour.
You have become one of the greatest Paladins in Azeroth, deserving of a weapon not only with power—but with a name.
Warriors of Light
Paladins have three distinct specializations: Holy, Protection, and Retribution. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Paladin that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Priests in Azeroth, deserving of a weapon not only with power—but with a name.
Between Light and Shadow
Priests have three distinct specializations: Discipline, Holy, and Shadow. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Priest that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Rogues in Azeroth, deserving of a weapon not only with power—but with a name.
Thief, Assassin, Outlaw
Rogues have three distinct specializations: Assassination, Outlaw, and Subtlety. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Rogue that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Shaman in Azeroth, deserving of a weapon not only with power—but with a name.
Harmonious Destruction
Shaman have three distinct specializations: Elemental, Enhancement, and Restoration. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Shaman that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Warlocks in Azeroth, deserving of a weapon not only with power—but with a name.
Dark Practices
Warlocks have three distinct specializations: Affliction, Demonology, and Destruction. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Warlock that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
You have become one of the greatest Warriors of Azeroth, deserving of a weapon not only with power—but with a name.
Fearless Fighters
Warriors have three distinct specializations: Arms, Fury, and Protection. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
Each Artifact is a symbol of the might of the Warrior that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
I play a prot pally since I began with playing WoW in 2009, but I might make an retri offspec just to be able to wield the Ashbringer! :-)
I am so excited for these weapon. They look way too awesome! I've always wanted an ashbringer, and now it looks like it's gonna happend! :D
I'm still pretty disappoited about the hunter artifacts for MM/BM. it feels like they looked at the fantasy of BM as that dwarven hunter in the original WoW cinematic, and the fantasy of MM as a blood/high elven ranger. I feel that's a shame, as you're leaving out what I believe is a very central kind of hunter. I mean, the kind of hunter that sets up their traps and lie in wait in camoflague with thier pet, till their prey steps in said trap. The pet goes in straight away as that great distraction and before they know whats happening there's raining arrows at them from somewhere in the bushes while they're still dealing with the pet. The kind of thing you may connect to a troll or night elven hunter i believe... A gun is simply too loud for that, and it sort of looses something when you take away the pet (by going MM for the bow)... And melee simply cannot rain arrows on anyone. I guess I'll be transmogging my artifact on my main. /: my hunter is that shadowy one.
I'm wondering now that fury will keep titans grip will that be changed for 1h? Also the abilities for the weapons makes me wonder. Another thing I'm wondering when we switch our spec and if possible go back and get the artist for that spec and if we know we won't like it can we MOG it out with the weapon from the other spec. I hear a lot of talk NM and MMS want the weapons switched
I'd really like to be able to talent a sv hunter to be a spear throwing ranged spec instead of melee.Not sold on the BM artifact. While I don't mind having a gun (I'm an engineer after all ;-)), simply nothing about this has a connection to beasts.
Not sure yet.... so much to read and very little time so far to read it all. So far it looks decent!
Rogue Outlaw weapons look really nice. I will be a pirate! Not too rogueish but still cool.
Hmm a gun for hunters, too bad it looks bad :S
Artifacts seem like a really interesting and novel system.
Can't wait to see these class blogs that are coming. These Artifacts are all pretty cool, and it's great they've taken such care to make sure they all have interesting and unique stories. Love these Demon Hunter artifacts!
Daggers for my rogue are really nice.Dk's artifacts are so amazing.
Combat ("Outlaw" lol) is the only good weapon set for rogues. They seriously need better art teams.
Love the hunter bow! Can't wait to see them all in game
I DO NOT like that stupid BM hunter gun... it's so fugly.
Loving the lore behind these weapons. So excited to see how they play out in game!
god so mean alt to lvl now just to get all this new cool weapons and fight of thise demons with them cant wait
as an elem, cant wait to see my artifact)
Ashbringer:) Wish there was another holy weapon though.
Blades of the fallen prince look amazing, can't wait.
Makes me want to level my druid...Although the hunter weapons are nice, I'm somewhat disappointed that we don't get to wield our trademark Hunter weapons from classic. I suppose transmogging is still an option, but those models are a bit outdated, and would have loved a more epic, 2016 take on them.